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Far cry 5 minimap
Far cry 5 minimap











far cry 5 minimap

Far Cry 4 and Far Cry Primal both had a mini-map as well. Starting with Far Cry 3, though, that stupid little info-circle has lurked in the corner of the screen, daring us to turn it off and play the game in the best way. It was a bold choice, and made the game much more interesting. What about Ubisoft’s other major open-world series, Far Cry? The best game in that series, Far Cry 2, had no mini-map and instead made players look down at a handheld map. Instead of a mini-map, Origins gives players a compass in the center-top of the screen. It’s always been there, sitting in the corner of the screen. Every single Assassin’s Creed game has had a mini-map until now. Assassin’s Creed Origins, the 10th (or so) game in that long-running series, has no mini-map. You need me.Īnd then, this year, some possible signs of a turning tide. I’m full of crucial information you can’t get anywhere else. From Grand Theft Auto III to Assassin’s Creed to Red Dead Redemption, the minimap has sat there, full of icons, coaxing your eyes away from the center of the screen. Recent events have given me hope that the dark era of the mini-map may finally be coming to an end.įor years, it has been assumed that open-world games require a mini-map in the corner of the screen. For the last 15 years or so, we have witnessed the rise of a great evil: the video game mini-map.













Far cry 5 minimap